My favorite studio lighting setup for Blender, includes a backdrop, four lightboxes and camera all ready to go, just append or import your model for an excellent looking soft light render.
I’ve done some further fine tuning within the file to optimize the final output, including changing the tile size to 256×256 to increase performance, as well as implementing a denoiser setup to remove any noise artifacts in the final render, this can be setting can be turned off in the Composition tab if desired. The number of samples is set to 1000 with GPU rendering by default for extreme quality, for lower poly and less intensive scenes this can be reduced as well. Below is a sample image using this setup with several different objects and materials to showcase the final output, enjoy!
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